Monday 8 August 2011

DEVELOPMENTS TO THE FINAL

Trial with red car paint

Trial with blue car paint

Combination of red and blue

Final render
Photoshoped development

Final










GENERAL LOOK ON 81 ITERATIONS

I've done more than 81 iterations but actually I haven't counted far than 81
Here are 81 best of my iterations :
81 iterations
I decided to choose a very simple way to show them because when I tried with the other ways they ended up very hard to see.

Wednesday 3 August 2011

EXPERIMENTING THE MATERIAL AND RENDERING

While making the models, sometimes I felt really fed up with them, so I tried to refresh a little bit with some material and building some scene then rendered them. Some results I've tried on a kind of pleasant model. The tutors showed me the mental ray system (a rendering system for 3D applications), it was just awesome. I love all the glossiness, all the lighting, all the reflections and even shadows. WOW OH WOW





WHAT I'VE DONE SO FAR

My models really slowed the computer, so I just put them into different files for better performances. Ok cool, I've done over 60 iterations, kind of proud of it. And here I am, I am right on the track that the class expect us to be.






AFTER WEEK 3

I've done over 20 iterations and I've even recognized that I'd had that much.

Tuesday 2 August 2011

MY FIRST FIVE DEVELOPMENTS

It was kind of playful, to say, I played with the mouse for my first experience with some modifying tools : twist, symmetry, taper, spherify, squeeze...
When I just finished 1 some moves on it, I was like "ok, yeah, that's cool, move on"... from that, I created more and more unstoppably. I felt like "I'm doing an awesome work"

3 WORDS LEAD MY DESIGN

NOUN : Balance I would like to make some thing fit in the screen and it as itself creates a world for harmoniousness

ADJECTIVE : Symmetric The models will make the balance itself, so the symmetry in itself will help a lot. Furthermore, I found that even I create a bunch of messy stuffs in 3Dsmax or some kind of chaos, just create the symmetry inside the model I can feel it much more better.

VERB : Light I would like to create something glossy, elegant or somehow transparency. The focus will be sure the model in my imagination, so I will create it as a "light source" and it will create the beauty, the light. Besides, I want it to be blinking under the light, glossy inside itself, it has the curves reflects the lights perfectly.

MY PRECEDENT IMAGE FOR MY MODEL


Precedent Images
My model


REARRANGED INSPIRATIONS I FOUND BEFORE


I kind of chose randomly, but in general, I like the way of combining the circles together, so I give it a

















try

REFLECTION ON SOLIDWORKS TUTORIALS

This is my first time experience in SolidWorks, I feel that program is just awesome. I've been using 3Ds Max for all 3D-related design but it really hard, and lots of stuffs need to learn. For just the modelling, I realize SolidWorks is one of the best, much more simpler than 3DS Max. Once again, I feel really great that I learn new program; and as always, 3D applications impress me.